

Hi! I’m Marcos, a 26 year old Brazilian artist born in Rio de Janeiro and now based in São Paulo. Growing up, I’ve always been captivated by the ways video games can become art. This evolved into a lifelong passion for art as a whole, driving me to study from classical techniques to digital innovation.As a professional pixel artist and animator with 5 years of experience in the game industry, specializing in detailed, cohesive visuals for projects of all scales. My work spans 8x8 micro-sprites to 200x200 assets, blending technical precision with creative adaptability.In my role as pixelartist, working on professional projects I developed complex animations and assets aligned with the artistic guidelines, ensuring integration into game engines.I prioritize:Efficient Workflows: Optimized pipelines for sprite creation, animation, and asset organization, reducing production bottlenecks.Visual Consistency: Rigorous adherence to style guides and documentation to maintain coherence, whether for indie teams or solo developers.Collaborative Communication: Proactive dialogue with artists, designers, and programmers to align goals and minimize rework.My experience has taught me that clarity and organization are as critical as creativity. By establishing clear art directives, documenting processes, and fostering transparent communication, I ensure projects stay on track and on artistic vision.While I embrace fast-paced challenges, my focus lies in sustainable, scalable workflows that balance quality with deadlines. Outside of professional projects, I continuously refine my craft through commissions, exploring styles from retro to modern pixelart aesthetics.Let’s collaborate to bring your project’s visual identity to life.














































































































































